SAURIAN ANCIENTS
2 posters
Page 1 of 1
SAURIAN ANCIENTS
Here is the last version after the Paris and Italian Team tournaments. As I already said, SA look clearly below the Army avarage and this one looks to be the only decent composition I would try. I am not sure about it and I still have not tried it yet.
1 Cuatl Lord General; L4; White Magic; BsB; Wellspring of Power; Ancient Knowledge; Dispel Scroll; Ring of fire @ 480
16 Skink Braves; Jav&Shield; Standard; Musician @ 110
20 Skink Braves; Poisoned Javelin; Shield; Musician @ 160
20 Skink Braves; Poisoned Javelin; Shield; Musician @ 160
2 Snake Swarms; Scout @ 65
2 Snake Swarms; Scout @ 65
2 Snake Swarms; Scout @ 65
8 Caimans; Halberd; Light Armour; FCG @ 416
8 Caimans; Halberd; Light Armour; FCG @ 416
10 Skink Hunters; Blowpipe @ 90
10 Skink Hunters; Blowpipe @ 90
9 Skink Hunters; Blowpipe @ 83
2 Weapon Beasts Salamander @ 150
2 Weapon Beasts Salamander @ 150
Total Army Cost: 2500
The idea it is not complicated:
2 salamanders: they move (eventually with magical move too), they fire and they flee
3x skirmish units: either they try to come around and be annoing, or they go straigth in front, shoot and flee
2x20 coohrts: they go fire once and flee (like the polish guy)
...and then there are 16 krox to handle for the opponent
Alternatives:
1. Not to play SA
2. Play heaven instead of white: white is nice for switching to fire ball against shooting armies, or wyssan and blizzard to boost kroxigors, and the tokens from the attribute are not bad for sallies. on the other hand Heavens is a very balaced lore for boost/deboost and has some longrange damage options.
Pulps
1 Cuatl Lord General; L4; White Magic; BsB; Wellspring of Power; Ancient Knowledge; Dispel Scroll; Ring of fire @ 480
16 Skink Braves; Jav&Shield; Standard; Musician @ 110
20 Skink Braves; Poisoned Javelin; Shield; Musician @ 160
20 Skink Braves; Poisoned Javelin; Shield; Musician @ 160
2 Snake Swarms; Scout @ 65
2 Snake Swarms; Scout @ 65
2 Snake Swarms; Scout @ 65
8 Caimans; Halberd; Light Armour; FCG @ 416
8 Caimans; Halberd; Light Armour; FCG @ 416
10 Skink Hunters; Blowpipe @ 90
10 Skink Hunters; Blowpipe @ 90
9 Skink Hunters; Blowpipe @ 83
2 Weapon Beasts Salamander @ 150
2 Weapon Beasts Salamander @ 150
Total Army Cost: 2500
The idea it is not complicated:
2 salamanders: they move (eventually with magical move too), they fire and they flee
3x skirmish units: either they try to come around and be annoing, or they go straigth in front, shoot and flee
2x20 coohrts: they go fire once and flee (like the polish guy)
...and then there are 16 krox to handle for the opponent
Alternatives:
1. Not to play SA
2. Play heaven instead of white: white is nice for switching to fire ball against shooting armies, or wyssan and blizzard to boost kroxigors, and the tokens from the attribute are not bad for sallies. on the other hand Heavens is a very balaced lore for boost/deboost and has some longrange damage options.
Pulps
Pulps- Messages : 222
Date d'inscription : 2011-05-21
Re: SAURIAN ANCIENTS
I like white better because you will probably play against skavens
Dim- Admin
- Messages : 761
Date d'inscription : 2008-03-26
Re: SAURIAN ANCIENTS
FINAL VERSION!!!
Team: Switzerland
Filip "Pulps" Grebac, Saurian Ancients
Cuatl Lord: General, BSB, L4, White Magic, Wellspring of Power, Ancient Knowledge, Dispel Scroll, Ring of fire @480
18 Skink Braves: Standard, Musician, Javelin, Shield @120
2x20 Skink Braves: Musician, Poisoned Javelin, Shield @160
2x2 Snake Swarms: Scout @65
2 Snake Swarms: @55
2x8 Caimans: FCG, Halberd, Light Armour @416
2x10 Skink Hunters: Blowpipe @90
9 Skink Hunters: Blowpipe @83
2x2 Weapon Beasts: Salamander @150
Total Army Cost: 2500
Team: Switzerland
Filip "Pulps" Grebac, Saurian Ancients
Cuatl Lord: General, BSB, L4, White Magic, Wellspring of Power, Ancient Knowledge, Dispel Scroll, Ring of fire @480
18 Skink Braves: Standard, Musician, Javelin, Shield @120
2x20 Skink Braves: Musician, Poisoned Javelin, Shield @160
2x2 Snake Swarms: Scout @65
2 Snake Swarms: @55
2x8 Caimans: FCG, Halberd, Light Armour @416
2x10 Skink Hunters: Blowpipe @90
9 Skink Hunters: Blowpipe @83
2x2 Weapon Beasts: Salamander @150
Total Army Cost: 2500
Pulps- Messages : 222
Date d'inscription : 2011-05-21
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum