Rules issues

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Re: Rules issues

Post  Buchi on Thu 7 Feb - 18:17

Question about healing for Vampires, how many LP/modells are brought back if you heal a hexwraith unit that has had 3 casualties with a level 4 necromancer?

I expect 1 but have encountered various "proposals" so wanted to be sure

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Re: Rules issues

Post  darksteve on Thu 7 Feb - 18:47

There is an Errata for units of vampires, which states, that Vargheists and blood knights only regain 1 wound per spell. Of course, one can say, that this implies that it doesn't stay true for ethereal. But in my opinion it means the same for ethereal. So only 1 per spell (imo).

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Re: Rules issues

Post  Buchi on Fri 8 Feb - 9:54

I interpreted the same, but wanted to get some other opinions in as well. If someone sees that differently I would appreciate it, if you could explain why.

Thanks in advance

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Re: Rules issues

Post  2dipicche on Fri 8 Feb - 11:05

Yes there is the faq that only speak about vampires. By strict RAW ethereal units will be healed 1+lvl but is logical to think that they just forgot it. I'm quite sure ETC faqs will cover this.
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Re: Rules issues

Post  Buchi on Wed 24 Apr - 6:25

A TK question:
Can Sepulchural Stalker use his Gaze attack to wound a warmachine?

Usually WMs do not have an initiative value and the gaze states that targets without initiative cannot be wounded. But for WMs the crews initiative could be used though but I am unsure if that is allowed?

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Re: Rules issues

Post  ElDorte on Wed 24 Apr - 7:37

I think since a wm is a combined profil of crew and wm you shoot on the ini of the crew

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Re: Rules issues

Post  Buchi on Wed 24 Apr - 7:48

But what about Pit of Shades for example? Automatic loss of the WM despite a combined profile...

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Re: Rules issues

Post  darksteve on Wed 24 Apr - 7:54

Pit of shades requires an initiative test and war machines have special rules for characteristic tests.

But the stalkers don't require an initiative test, so I would say, ElDortes answer is correct.

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Re: Rules issues

Post  ElDorte on Wed 24 Apr - 7:56

Nah pit of shades is because it says in the rules that wm automaricly lose all ini and strengh tests Smile

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Re: Rules issues

Post  Buchi on Wed 24 Apr - 8:22

Just wanted to be sure - but you convinced me easily. Wink

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Re: Rules issues

Post  sevic on Thu 23 May - 14:48

Changed again...

This matter has been settled.

Quote:
3.14. Q: What Leadership value do you use with regards to Spirit Leech?
A: The highest Leadership value within the unit, without any modifiers or Inspiring Presence.


Also the doc has been updated.

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Re: Rules issues

Post  darksteve on Thu 23 May - 14:56

Not for sure Very Happy They are just arguing about that, since the AR.com didn't agree with it. Maybe it will change soon again. For now it's just unclear, how it will work.

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Re: Rules issues

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